Necromancer

The Necromancer has found a new way. He has fully embraced the Darkness. He is without a doubt from the darkest timeline. He has the ability to turn all his Heal cards into damage cards. He can Curse monsters. He has a Hero's Edge type buff that supplies power to the Malice pool. He has a much more sinister Resurrect where he actually controls the Hero until that Hero can roll the right FD result. Oh...and he can summon an army of Undead.

The dice pool on the Necromancer is one of the best in the game. He simply can succeed at most things, which is good because his power comes from his pets and if he can't pull those abilities off, he can struggle. He needs a good balance of d10s and FD. He still needs Faith (not as much as the Mendicant). It is still necessary. He has put his Faith in something other than the light. His ability to turn Heal cards into damage is much more powerful then it seems. With the right combination of dice pool and Faith, the Necro is powerful and versatile.

The Necromancer can summon Forgotten and the Soul Stalker.